Youth, ICT and
Development
Terri
Willard twillard@iisd.ca
"The
new technologies that are changing our world are not a panacea or a
magic bullet. But they are without doubt enormously powerful tools
for development. They create jobs. They are transforming education,
healthcare, commerce, politics and more. They can help in the
delivery of humanitarian assistance and even contribute to peace and
security."
—
Kofi Annan, United Nations
Secretary-General,
November 2001
In
the global information society, young people are often the leading
innovators in the use and spread of information and communication
technologies (ICTs). Increasingly, youth are adapting and using
these technologies (including, for example, telephone, fax, radio,
television, film, computers and the Internet) to meet local
information and communication needs. But young people can remain an
untapped resource if decision-makers do not integrate their
knowledge, vision and experience.
Youth
are leaders in ICT
If
at all there is an area where young people are leaders not just of
tomorrow, but also of today, it is undoubtedly in the field of
information and communication technologies. From Cameroon youth
establishing net cafés, to Sri Lankan youth developing television
programs, and the youth of Eastern Europe redefining political
tactics through online activism - young people are at the forefront
of transforming their societies through the information and
communication revolution. Technology is what young people have (more
than anyone else) grown up with, what they know more about than
their parents and what gives them an edge. They are early adopters
and adapters of technologies, ranging from mobile telephones to
e-mail to instant messaging to radio and television.
With
the introduction of the Internet, these young people have acquired a
powerful new tool to connect and to communicate. Today, young people
go online more than anyone else, they stay online longer, and they
have more diverse online activities. For many young people, the
Internet is becoming a major source of education, news, and
entertainment, as well as a new domain of communication, indeed
community. On the Internet, a youth’s community is no longer a
physical neighbourhood, but the entire world - and friends might
well be on the other side of the globe. Young people are therefore
coming face to face with personal experiences - challenges similar
or different to their own - that provide an imperative for action.
Youth
are social entrepreneurs
Young
people are traditionally considered the most socially conscious and
active segments of the population. They are concerned about
environmental issues, the spread of HIV and other diseases, the lack
of employment opportunities, economic inequality, and human rights.
As students and young professionals, many seek to understand these
issues and how their choices and actions impact others in their
community and around the world. Given their lack of access to many
formal institutions in society, young people have traditionally
developed their own voluntary associations to address these
challenges.
Increasingly,
young people are developing hybrid institutions blending the
management and funding strengths of small-scale for-profit
enterprises with non-profit goals and outreach abilities. By
focusing on their goals, these social enterprises are flexible in
their ability to create partnerships in support of social and
environmental change. Many youth organizations have embraced ICTs as
a possible source of income as they seek to educate and involve
others in resolving critical social issues. They want to ensure that
the introduction of these technologies in their communities does not
further widen existing social and economic gaps. They are thus often
at the forefront of linking ICTs to development goals.
Untapped
potential
Many
youth are already using technology for innovative social causes,
often expanding access to information beyond those with personal
access to technology. Yet, youth actions to bridge the digital
divide often suffer from critical deficiencies:
l |
Lack
of mainstream support -
youth-led ICT programs are rarely afforded the funding or
recognition required to implement or replicate in a
substantial or sustained manner. |
l |
Lack
of participation in decision-making –
youth are
rarely involved in national, regional and international ICT
policy development, meaning youth lack the framework,
support and legitimacy required for sustained action, and
policy implementation lacks buy-in from this key grassroots
constituency. |
l |
Lack
of communication – youth
effort on ICTs is fragmented, often uninformed by what
others practice, unconnected to a bigger picture, unable to
leverage resources, and find moral and inspirational
support. |
l |
Lack
of continuity –
youth, by definition, is a transitory demographic. As young
people gain experience and move into adulthood, they often
take their valuable experiences with them, leaving others to
relearn the lessons of the past. |
Our
challenge is to address these deficiencies, recognizing and
capitalizing upon young people - a vital stakeholder in creating a
more inclusive Information Society. We must find a way to make
existing youth leaders in ICTS for development more effective and to
rapidly involve more youth in such activities. The pool of potential
talent and energy is vast. According to the UN Secretary General’s
report on the Implementation of the World Program of Action for
Youth to the Year 2000 and Beyond, young people aged 15-24 equal
more than 18% of the world population. At least 85% of these young
people live in developing nations where they make up 40% of the
population within their countries. These young people are only
beginning to gain access to many forms of ICTs and to experiment
with their use in a wide variety of social and cultural contexts.
If
we take up the challenge of networking and engaging these young
innovators, they will continue to act as development champions and
focal points within their communities – leading to a more
equitable, connected, and inclusive world.
Progress
to Date
A
variety of forums and processes have engaged, informed and mobilized
youth in activities related to the information society:
q |
In
1995, the late Isao Okawa (owner of Japan’s CSK and SEGA
Corporations) attended a G7 Summit in Geneva on the Global
Information Infrastructure. Horrified that young people had
been left out of the proceedings, upon his return to Japan
he invited 50 young people from G7 nations to Tokyo where he
held his own "Junior Summit" to discuss the role
of technology in addressing critical world issues. |
q |
In
1998, Nicholas Negroponte, Chairman of the MIT Media
Laboratory hosted a second Junior Summit in Cambridge,
Massachusetts, expanding delegates to 50 countries and a
further 90 countries via an online forum (with 3000
participants in all). This Summit led to an action plan and
a number of concrete projects, as well as the establishment
of the Okawa Center for Future Children and 'Nation 1'.
Nation1 formulated and articulated a comprehensive vision of
the potential for youth to use technology for positive
change. |
q |
In
2000, the Global Knowledge Partnership convened a Youth
Advisory Council to facilitate the "Youth: Building
Knowledge Societies" e-conference. This event sought to
determine youth priorities for action on ICTs for
development as a critical input to the GKP Action Plan. More
than 350 young people from 57 countries came together to
explore how youth are using ICTs to produce, disseminate and
use knowledge for sustainable development. This work was
updated in 2001 when the Global Knowledge Partnership
contracted IISD to facilitate the inclusion of youth
perspectives into their report to the G8 DOT force. The
initiatives identified through these processes were
incorporated into the GKP Web site. |
q |
Also
in 2000, two young Canadians began a cross-North American
tour to drum up private sector and government support for
TakingITGlobal - a non-profit initiative aimed at
capitalizing on information technology to inform, inspire,
and involve young people around the world. In late 2001,
Nation1 merged with TakingITGlobal to better achieve their
shared visions. Driven by youth, TakingITGlobal’s goal is
to foster a sense of leadership and social entrepreneurship
through the innovative use of technology, creating
meaningful experiences for young people around the world. |
q |
Within
the United Nations system, there has been much activity
related to young people and ICTs. In 2001 alone, ICTs were a
key topic of discussions and resolutions at the Fourth World
Youth Forum of the United Nations in Dakar, Senegal, and at
the Youth Forum of the UNESCO General Conference in Paris,
France. The International Telecommunications Union also
began sponsoring Youth Forums within their regional meetings
as a way of broadening the talent pool of future leaders in
the Information and Communication Technology sector. |
q |
International
non-governmental forums focusing on youth and ICT issues in
2001 included the International Young Professionals Summit
and the Oxfam International Youth Parliament. |
q |
In
February 2002, the International Institute for Sustainable
Development and TakingITGlobal launched the pilot portal for
the "Youth, ICTs and Digital Opportunities Network
(http://ict.takingitglobal.org/). |
These
activities have provided the basis for extensive networks of young
people and their supporters. What remains is to integrate these
efforts to ensure that young people can learn from each other’s
experiences and provide meaningful input to global processes.
For
that reason, the Global Knowledge Partnership, the International
Institute for Sustainable Development, and TakingITGlobal have been
working together to develop a framework strategy to nurture, promote
and organize young people worldwide on matters of Information and
Communications Technologies (ICTs) and Knowledge for Development.
The resulting framework, Youth Creating Digital Opportunities,
supports three activities - small tangible projects, an online ‘knowledge’
network, and youth participation within key decision-making forums.
Within initial support from GKP members, these activities will be
underway in time to facilitate youth participation in PrepCom 1 of
the World Summit on the Information Society in July 2002. q
For
more information, visit
http://ict.takingitglobal.org
or contact:
Terri
Willard
International
Institute for Sustainable Development
161
Portage Avenue E., 6th floor
Winnipeg,
MB R3B 0Y4
Canada
twillard@iisd.ca
The
BASIN Knowledge Model |
The
"Building Advisory Service and Information
Network" was set up in 1988 to provide
information and advice on appropriate building technology
and to create links with know- how resources in the world
for all those in need of relevant information. It is a
coalition of experts with worldwide experience in all
aspects of the building sector and collects and provide
customer oriented information on appropriate housing
solutions.
BASIN
manages a Knowledgebase, which is an extensive pool
of information contributed by all its international network
partners. It covers diverse practical issues and thus is a
valuable source of wisdom gathered by organizations in the
course of various works |
 |
implemented
for housing solutions. To facilitate access, information
has been categorized under four sections namely Documents,
Equipment, Know-how resources and Question and Answers.
The database serves to answer a wide variety of queries
ranging from up-to-date information on manufacture,
performance and availability of appropriate outputs and
technology from around the world to effective management
of local resources.
In
addition, the BASIN website provides bibliographic records
of publications of partners, full documents and
information on projects and best practices of the network
and its partners. BASIN News, the international newsletter
of the network addresses various aspects of appropriate
and affordable shelter through case studies of partners
and is also accessible on the website. The BASIN model
demonstrates an excellent initiative to facilitate
knowledge management and information dissemination on
housing, building and settlement development. q
The
knowledgebase and the website can be accessed on www.gtz.de/basin |
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